Rust Tutorial #10: Generics — Write Once, Use Everywhere
In the previous tutorial, we learned traits — how to define shared behavior. Now we learn generics — how to write code that works with many types without repeating yourself. You already use generics every day in Rust. Vec<T>, Option<T>, Result<T, E> — these are all generic types. The T is a placeholder for any type. In this tutorial, you learn to write your own. Why Generics? Without generics, you would write separate functions for each type: ...