Build Redis from Scratch in Rust — Part 3: Benchmarks and Production Features

In Part 1, we built a TCP server with SET, GET, and DEL. In Part 2, we added expiry, persistence, and pub/sub. Now we add more data types, benchmark our implementation, and make it production-ready. In this final part, we add: INCR — atomic integer increment LPUSH, LPOP, LRANGE — list operations Benchmarks against real Redis Graceful shutdown with signal handling Better error handling throughout Adding INCR INCR atomically increments a number stored at a key. If the key does not exist, it starts at 0. If the value is not a number, it returns an error. This is how real Redis counters work. ...

July 24, 2026 · 12 min

Build Redis from Scratch in Rust — Part 2: Expiry, Persistence, and Pub/Sub

In Part 1, we built a TCP server that speaks the Redis protocol. We implemented SET, GET, and DEL commands with in-memory storage. But real Redis has many more features. In this part, we add three important features: Key expiry — keys that delete themselves after a timeout Persistence — saving data to disk so it survives restarts Pub/Sub — publish and subscribe messaging between clients Key Expiry In real Redis, you can set a key with an expiration time. After that time, the key disappears. This is useful for caches, sessions, and rate limiting. ...

July 24, 2026 · 11 min

Build Redis from Scratch in Rust — Part 1: TCP Server and Commands

Have you ever wondered how Redis works under the hood? In this mini-series, we build a Redis clone from scratch in Rust. No magic. Just a TCP server, a protocol parser, and a HashMap. By the end of this series, you will have a working key-value store that speaks the real Redis protocol. You can connect to it with redis-cli and run commands. This is Part 1. We will build: ...

July 23, 2026 · 9 min